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Fantasian walkthrough
Fantasian walkthrough









Despite saying that a game "with a diorama pipeline probably shouldn't exist", Sakaguchi noted that this process was necessary in order to get the appearance he wanted, saying that it offers a "unique handmade touch that cannot be replicated." Due to the challenge of modifying the dioramas, gameplay and story elements were changed to match them instead of the other way around. This process was laborious, and required longer conceptual planning times since the development team could not go back and change things in a 3D modelling program. The dioramas were created by veterans of Japan's Tokusatsu industry, including one created by Akira Toriyama of Dragon Ball fame. Unlike the pre-rendered levels from earlier Final Fantasy games, Fantasian used drones equipped with 3D scanning technology to digitally recreate miniature sets built by hand. A miniatures hobbyist, Sakaguchi had previously used hand-crafted elements in the mobile strategy game Terra Wars, and wanted to explore the concept further in a traditional RPG. Visually, Fantasian uses hand-crafted dioramas, a concept decided upon at the beginning of its development.

fantasian walkthrough

He also acknowledged that potentially, Fantasian could be his last project due to his age. With Fantasian, Sakaguchi wanted to work on something that emulated the Japanese role-playing games (JRPG) of the past, stating that it was a style that he enjoyed and that "old styles can be great in their own right". Prior to this, the producer had spent time working on mobile games like Party Wave and Blade Guardian, with his last narrative role-playing game being 2011's The Last Story for the Wii. Ĭonceptually, Sakaguchi felt inspired to go "back to roots" after replaying Final Fantasy VI in 2018 with some of his former colleagues who had worked on the game. The game was created with the Unity game engine. After spending some time conceptualizing on possible ideas, Sakaguchi's team wondered if it would be possible to create a game for Apple. The game was first conceived after Sakaguchi had met with some Apple employees, who were fans of both Final Fantasy and Uematsu's work. The game was developed by Mistwalker, a studio founded by Sakaguchi in 2004. It was first announced during Apple's introductory video of Apple Arcade on March 25, 2019. Writer and producer Hironobu Sakaguchi in 2015įantasian began development in 2018. The game also has mouse and keyboard support and can be played with controllers such as the DualShock 4. The game does not contain any microtransactions, a feature of games available through Apple Arcade. Various enhancements are available during these "Dimengeon" battles, such as increased attack power or the ability to steal a turn from an enemy, to help the player fight the large amount of enemies. However, the "Dimengeon" can only hold a certain amount of enemies, and once this capacity has been exceeded, the player is forced to fight all of the enemies they have accumulated at once. When the "Dimengeon" system is enabled, players do not fight enemies immediately – instead, the enemies are placed into the "Dimengeon", thus allowing players to explore the game's world without interruption. Ī unique element to Fantasian is the "Dimengeon" system which allows players to skip battles against previously encountered enemies. The game features checkpoints and save points that save the player's progress. Characters earn experience points after battles that automatically increase their stats when a character "levels up," and a skill tree is accessible towards the end of the first part of the game.Įquipment can be purchased from various stores or obtained by treasure chests scattered throughout the world to increase a character's attack or defence stat.

fantasian walkthrough fantasian walkthrough

When playing on a mobile device, players can swipe on the screen with their finger to select multiple targets to attack. When in combat, the player controls a small party, where during the player's turn, the player can deal physical damage to a single enemy, use items to aid themselves or cure status ailments, or use skills that require magic points such as offensive magic attacks or attacks that hit multiple enemies. During these battles, the game changes to a turn-based RPG. As the player navigates the world, random encounters occur where the player must fight a small group of enemies. Screenshot showing the diorama style used in Fantasian and the HUD that appears during a battleĮxploring the world of Fantasian involves players tapping on a location, which Leo will then navigate his way to.











Fantasian walkthrough